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Translations:Super Mario Bros. 3/Unused Levels/5/zh-cn

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Here's some semi-interesting trivia about this stage. First, the powerup right at the beginning is practically impossible to collect, because the screen immediately scrolls down and you pretty much need TAS reflexes to collect the powerup before it disappears. Second, this level uses the unused Gold Cheep-Cheep enemy, although in most cases some or all of them will not appear due to sprite overload.

未使用关卡8

Level: 24F28
Sprites: C016
Level image

This is a vertical level which requires you to swim up all the waterfalls to get to the exit. The level is a bit short, has no enemies at all and no proper exit. It could very well have been part of a larger level.

未使用关卡9

Level: 26CB9
Sprites: CECD
Level image

This rather bland level features blocks moving up and down and Para-Beetles, including the unused green variant. The Para-Beetles are used in only one level in the final version, so it's possible that the developers wanted to include them in a few more. Obviously, this level is far from finished.

未使用关卡10

Level: 279BB
Sprites: CECD
Level image

This level uses the same sprite table as the previous level, which is odd. It was definitely supposed to be some kind of Coin Heaven, but it may or may not have been intended to house enemies.

未使用关卡11

Level: 22DDD
Sprites: CAE8
Level image

早期的1-6关,但缺少一些移动平台,增加了许多敌人

未使用关卡12

Level: 2304C
Sprites: CB46
Level image

另一个早期1-6关,没有过关点,只能在终点死亡

未使用关卡13

Level: 230D4
Sprites: CB54
Level image

只是将上一关的地形向下平移了一个单位

未使用关卡14

Level: 26DBB
Sprites: C016
Level image

One odd level. It has no exit, and no enemies at all. It also has weird black stuff at the top of screen, which may have been intended to be a starry background.

未使用关卡15

Level: 26E71
Sprites: C73B
Level image

This could be a very early Hammer Brother level. It has a Hammer Brother (who will never show up in-game), stacked cloud platforms (that are never seen outside of this stage) for a Hammer Brother to jump back and forth onto, and it has a control block to end the level when you open the treasure chest. The Bullet Bill cannon present in this level will never fire, either.