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Translations:Proto:Sonic the Hedgehog 2 (Genesis)/Beta 4 to Beta 8/41/en

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Time Over

Sonic22PTimeOverBug.png

There's an oversight in Beta 4 and Beta 5: If either player gets a Time Over, the stage will reset and then immediately go to the results screen. This sets their score, time, ring, total ring, and item box numbers to what they were the last time they hit a checkpoint; or, if they never hit a checkpoint, to zero. Beta 6 fixes this by jumping to the results screen after a Time Over. Beta 6 is the first version to implement a 60-second timer after one player gets to the end of the Act.