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Notes:Proto:The Legend of Zelda: Tri Force Heroes/E3 Demo Build

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This is a sub-page of Notes:Proto:The Legend of Zelda: Tri Force Heroes.

E3 Connection

The title screen is referred as E3_Title and the client connection as E3_ConnectClient. For reference, here are various associated URLs utilized by this demoː

https://npdl.cdn.nintendowifi.net/p01/nsa/6WLiMjiIXzGMmZ6n/Info_00/info.dat 
https://discovery.olv.nintendo.net/v1/endpoint 
https://npvk.app.nintendo.net/reports 
httpsː//nncs1.app.nintendowifi.net 
httpsː//nncs2.app.nintendowifi.net 

E3 2015 Demo Changes

  • In Fire Temple 4, part of the barrier is gone from the platforms the Links spawn on.
  • The fire arrow's effect is different.
  • Opening chests sounds a little different.
  • The bomb item on the pedestal is black.
  • When you click on another player, and then fall off a cliff, the camera will stay on Link while falling.
  • The spin attack's sound effect is shorter.
  • The things that shoot out flames in Fire Temple 4 are different.
  • The Forest Temple boss spawns a silver rupee.
  • The thumbs-up doesn't have a unique sound effect.
  • You can select the "Over Here!" emote when you die and during a game over.
  • You can't walk off the little fence by the Triforce in Forest Temple 3.
  • The upgraded bombs and bow don't have icons.
  • The fire geysers are darker.
  • The gust of wind from the Gust Jar can't pass through the red gates in Fortress 2.
  • Link takes longer to pull out bombs.


(Source: User:$$$Link)