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Heritage of Kings: The Settlers
Heritage of Kings: The Settlers |
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Also known as: Die Siedler: Das Erbe der Könige (DE), The Settlers: Heritage of Kings (UK/AU) This game has unused graphics. |
Heritage of Kings: The Settlers is the fifth game in the Settlers series of citybuilder/real-time strategy games, notable for being the first to feature 3D graphics and for focusing more on the RTS side of the gameplay formula compared to previous entries.
Contents
UI icons of Technologies
Some of the following images show icons that are both used and unused in the game.
Bank
All of the Bank technologies were cut (referred in code as Debenture, Book Keeping, Scale, and Coinage).
Brickmaker
The bottom technology was cut (referred in code as Light Bricks).
Keep
The bottom technology/ability was cut.
University
The technologies in rows 9, 11, and 15 were cut and the blank in row 12 never had an icon (referred in code as the cut "Trading" tech tree: Taxation, Laws, Banking, Gilds).
HQ
The technology/ability in row 2 was cut, likely a levy tax function that was enabled after the previously mentioned "Taxation" technology.
Unit selection UI icons
The following are the unused icons used in the UI on top of the screen to move the player camera over to the specified unit on the map. In the retail game they were replaced with different ones, or in the case of the last one, the hero was made unplayable due to being replaced by another.
Bowmen Cavalry Spearmen Swordsmen Shiny Ari Regent Dovbar
Other UI icons
The following are the unused UI art for the general UI and for the cut silver resource.
- Silver resource
- Unclear NPC mood, referred to as for serfs (the only player controllable workers)
- Bottom general UI
Unused technology names
Found in technologies.xml, here are the unused technologies leftover in the files:
<!--Global--> <!--Trading NOTE: THIS IS NOT USED ANYMORE!!--> <Technology>GT_Taxation</Technology> <Technology>GT_Laws</Technology> <Technology>GT_Banking</Technology> <Technology>GT_Gilds</Technology>
<!--Brickworks Technologies --> <!--Speed: Serfs build--> <Technology>T_LightBricks</Technology>
<!-- NOT USED FOR THE MOMENT: --> <Technology>T_CropCycle</Technology> <Technology>T_PickAxe</Technology> <Technology>T_SpinningWheel</Technology> <Technology>T_CityGuard</Technology> <Technology>T_ChainBardingArmor</Technology> <Technology>T_PlateBardingArmor</Technology> <Technology>T_PaddedBardingArmor</Technology> <Technology>T_LeatherBaringArmor</Technology>
Cleanup > Missing title screens
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Blue Byte
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Ubisoft
Games > Games by release date > Games released in 2004
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 25