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Gravity Falls: PinesQuest

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Title Screen

Gravity Falls: PinesQuest

Also known as: Gravity Falls: PinesQuest: The Final Quest of Legend XII
Developer: Bamtang
Publisher: Disney Games
Platform: Adobe Flash
Released in US: August 16, 2013


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


Hmmm...
To do:
Inaccessible debug utilities, logic to detect cheat keys is dummied but the functions for their responses remain.

In this RPG sequel to Rumble's Revenge, Dipper and Mabel still seem to be trapped in the video game world, even after defeating Rumble. Can you help them escape for good?

Unused Graphics

All of the test boxes from Rumble's Revenge return, in addition to having a new one which reads, "4 States".

Unused Animated Graphics

McGuiPopupsQuit.gif

McGuiScreensMainmenu.gif

All of the test boxes animations from Rumble's Revenge return.

Unused Text

Found within the GUI SWF:

THIS  IS A STATEMENT .... ... ..


Lorem Ipsum is simply dummy text of the


ÆŒßąğİ_TITLE POPUPS

Internal Project Name

The game is internally referred to as GFRPG[1], GF is quite obviously Gravity Falls, while RPG is also obvious. Interestingly the game's code calls it demo[2], likely suggesting it was based off a demo project, possibly for Bamtang's multiplatform Swit engine, unlike their previous game, only the game's audio classes contain remnants of that.

References

  1. Audio files having that naming in grv_spl_adv_pinesquest_sounds.swf
  2. com.framework.minigames.demo.sounds