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Development:Super Mario 64 (Nintendo 64)/Sounds
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This is a sub-page of Development:Super Mario 64 (Nintendo 64).
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: Add any notable sound names, or unused sounds with labels |
Sound Effects
coin.n.32.c4.aiff
Found within the Star Fox 64 source code is the coin pickup sound from the Shoshinkai '95 demo. It's a single sample that sounds very different from the final version.
Early Star Catch/ Warp Sound Effect
This is just a pitch shifted sound that can be quietly heard in one of the promo showcase that took place in Shoshinkai, but either some footages where depict the sound effect as the final game's sound. 2.12.95 Game Catalogue