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File:DonkeyKongARCIma.png
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DonkeyKongARCIma.png (8 × 56 pixels, file size: 195 bytes, MIME type: image/png)
"IKEGAMI" image in the Donkey Kong Arcade ROM. The image is stored in 56 bytes, each byte being a full line of the image, and each block of 8 bytes forming a letter. The bit order inside the bytes is big-endian. The final text on the image is rotated by 90 degrees, and should thus be read top-down.
Alternatively, the bytes could be interpreted as 56 vertical lines, but when drawn downwards they should be interpreted in little-endian bit order.
The actual stored bytes are:
00 00 41 7F 7F 41 00 00 00 7F 7F 18 3C 76 63 41 00 00 7F 7F 49 49 49 41 00 1C 3E 63 41 49 79 79 00 7C 7E 13 11 13 7E 7C 00 7F 7F 0E 1C 0E 7F 7F 00 00 41 7F 7F 41 00 00
This image was ripped from a(n) Arcade game.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 10:03, 23 December 2020 | 8 × 56 (195 bytes) | Nyerguds (talk | contribs) | Direct conversion from the data. The image is simply vertical. Any mirroring in the letters would be caused by misinterpreting the bit order. | |
04:28, 24 January 2011 | 56 × 8 (157 bytes) | GoldS (talk | contribs) | THIS is how it's actually stored. For reals. | ||
03:59, 24 January 2011 | 56 × 8 (925 bytes) | GoldS (talk | contribs) | {{rippedgraphic|Arcade}} |
You cannot overwrite this file.
File usage
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